| Starting Skill Points | 2 |
| Starting Ki |
|
| Switch Time | 19 s |
| Health | 40,000 |
| Melee | 2617.25 |
| Defense | 1138 |
| Throw Damage | 3594 |
| Skill Point Regen | 4.2 |
| Max Skill Points | 4 |
| Ki | 213 |
| Ki Charge Speed | 0 /s |
| Ki Blast Limit | 3 |
| Ki Blast Cost | 22% |
| Skill | Cost | Activation Time | Duration | Health Gain | Ki Bar Gains | Type | Buff/Debuffs |
|---|---|---|---|---|---|---|---|
| False Courage | 2 | 0s | 10s | 0 | 0 | Buff |
|
| Pump Up | 2 | 0s | 15s | 0 | 0 | Buff |
|
| Name | Slot | Category | Damage | Cost | Traits |
|---|---|---|---|---|---|
| Full-Power Energy Wave | Super 1 | Beam | 6,765 | 30,000 | |
| High Power Rush | Super 2 | Rush | 8,457 | 30,000 | Played after a hit |
| Drain Life 19 | Ultimate | Rush | 14,251 | 50,000 | In Sparking! Mode Played after a hit |
| Perception | 5th Hit |
|---|---|
| Step-in Chain | Heavy Finish +Heavy Crush |
| Rush Chain 1 | Heavy Finish +Heavy Crush |
| Rush Chain 2 | Rolling Hammer +Rolling Press |
| Rush Chain 3 | Heavy Finish +Heavy Crush |
| Rush Chain 4 | Heavy Finish +Heavy Crush |
| Rush Chain Down | Grand Slash +Tornado Slash |
| Throw | Straight Light |
| Ground Throw | Angled Up Light |
| Throw Gained Health | 2,222 |
| Throw Gained Ki | 1 bar(s) |
| Stand | Standard Ki Blast |
|---|---|
| Movement | Standard Ki Blast |
| Dash | Dash Standard Ki Volley |
| Jump | Standard Ki Volley |
| Stand Smash | Standard Smash Ki |
| Movement Smash | Standard Smash Ki |
| Dash Smash | Standard Smash Ki |
| Jump Smash | Standard Smash Ki |