| Starting Skill Points | 0 |
| Starting Ki |
|
| Switch Time | 31 s |
| Health | 45,000 |
| Melee | 2957.75 |
| Defense | 1100 |
| Throw Damage | 1624 |
| Skill Point Regen | 4.2 |
| Max Skill Points | 5 |
| Ki | 250 |
| Ki Charge Speed | 1.26 /s |
| Ki Blast Limit | 7 |
| Ki Blast Cost | 22% |
| Skill | Cost | Activation Time | Duration | Health Gain | Ki Bar Gains | Type | Buff/Debuffs |
|---|---|---|---|---|---|---|---|
| Psychokinesis | 2 | 1.5s | 3s | 0 | 0 | Bind |
|
| Psycho Barrier | 3 | 0.4s | 0s | 0 | 0 | Barrier |
|
| Name | Slot | Category | Damage | Cost | Traits |
|---|---|---|---|---|---|
| Death Beam | Super 1 | Beam | 7,150 | 20,000 | |
| Death Chaser | Super 2 | Rush | 9,713 | 30,000 | Played after a hit |
| Supernova | Ultimate | Fire | 17,875 | 50,000 | In Sparking! Mode Played after a hit |
| Perception | Heavy Finish |
|---|---|
| Step-in Chain | Flying Kicks |
| Rush Chain 1 | Flying Kicks |
| Rush Chain 2 | Rolling Hammer +Rolling Hurricane |
| Rush Chain 3 | Ki Blast Cannon +Ki Blast Cannon Smash |
| Rush Chain 4 | Heavy Finish +Heavy Crush +Delta Heavy Finish |
| Rush Chain Down | Grand Slash +Tornado Slash |
| Throw | Straight Light |
| Ground Throw | Angled Up Light |
| Stand | Laser Ki Blast |
|---|---|
| Movement | Ki Laser |
| Dash | Dash Standard Ki Volley |
| Jump | Laser Ki Volley |
| Stand Smash | Paralyze Smash Ki |
| Movement Smash | Paralyze Smash Ki 2-Shot |
| Dash Smash | Paralyze Smash Ki 2-Shot |
| Jump Smash | Paralyze Smash Ki 2-Shot |