Starting Skill Points | 0 |
Starting Ki |
|
Switch Time | 31 s |
Health | 40,000 |
Melee | 2842 |
Defense | 1000 |
Throw Damage | 1562 |
Skill Point Regen | 4.2 |
Max Skill Points | 5 |
Ki | 390 |
Ki Charge Speed | 1.26 /s |
Ki Blast Limit | 9 |
Ki Blast Cost | 20% |
Skill | Cost | Type | Buff/Debuffs |
---|---|---|---|
Wild Sense | 2 | Evade |
|
Power Up to the Very Limit | 3 | Sparking |
|
Name | Slot | Category | Traits |
---|---|---|---|
Super Kamehameha | Super 1 | Beam | Chargeable |
Fierce Combination | Super 2 | Rush | Played after a hit |
Burst Rush | Ultimate | Rush | In Sparking! Mode Played after a hit |
Rush Chain 1 | Flying Kicks |
---|---|
Rush Chain 2 | Ki Blast Cannon +Ki Blast Cannon Smash |
Rush Chain 3 | Rolling Hammer +Rolling Hurricane |
Rush Chain 4 | Heavy Finish +Heavy Crush |
Rush Chain Down | Grand Slash +Aerial Slash |
Throw | Straight Light |
Ground Throw | Angled Up Light |
Stand | Standard Ki Blast |
---|---|
Movement | Standard Ki Blast |
Dash | Dash Standard Ki Volley |
Jump | Standard Ki Volley |
Stand Smash | Standard Smash Ki |
Movement Smash | Standard Smash Ki |
Dash Smash | Standard Smash Ki |
Jump Smash | Standard Smash Ki |